AGSol (Art Gallery Solver) 1.0.2 This package contains a software capable of optimally solving the Art Gallery Problem (AGP), one interesting NP-hard problem from the Computational Geometry field. The algorithm implemented in this solution, which can be today considered the state-of-the-art technique on the AGP, can be found in details in the following paper: Davi C. Tozoni, Pedro J. de Rezende, Cid C. de Souza. A Practical Iterative Algorithm for the Art Gallery Problem using Integer Linear Programming

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AVPLightGrid.h
1 /*****************************************************************************
2 * This code is part of Art Gallery Solver (AGSol) Package, which aims the
3 * resolution of the Art Gallery Problem With Point Guards.
4 *
5 * This software version (1.0.2) has been tested under and is compatible with
6 * CGAL 3.9 and GLPK 4.52.
7 *
8 * Authors:
9 * Davi Colli Tozoni - davi.tozoni@gmail.com
10 * Marcelo Castilho Couto - coutomarcelo@gmail.com
11 *
12 * AGSol Concept and Design:
13 * Davi Colli Tozoni, Marcelo Castilho Couto, Pedro Jussieu de Rezende & Cid
14 * Carvalho de Souza.
15 *
16 * Other information can be found at:
17 * http://www.ic.unicamp.br/~cid/Problem-instances/Art-Gallery/index.html
18 *
19 * --
20 *
21 * This program is free software: you can redistribute it and/or modify it
22 * under the terms of the GNU General Public License as published by the Free
23 * Software Foundation, either version 3 of the License, or (at your option)
24 * any later version.
25 *
26 * This program is distributed in the hope that it will be useful, but
27 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
28 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
29 * for more details.
30 *
31 * You should have received a copy of the GNU General Public License along
32 * with this program. If not, see <http://www.gnu.org/licenses/>.
33 *
34 ****************************************************************************/
35
36
37 #ifndef AVP_LIGHT_GRID_H
38 #define AVP_LIGHT_GRID_H
39
40 #include "IGrid.h"
41 #include "Arrangement.h"
42
43 class AVPLightGrid : public IGrid {
44 private:
45 struct rusage ruseTime;
46
47 Arrangement* _arr;
48 MyObserver* _obs;
49
50 int _vertexNum;
51 int _edgeNum;
52 int _faceNum;
53
54 public:
58 ~AVPLightGrid();
59
63 virtual void makeGrid();
64
68 void addToGrid(std::vector<PolygonExt> vet);
69 };
70
71 #endif
IGrid
Definition: IGrid.h:86
AVPLightGrid::addToGrid
void addToGrid(std::vector< PolygonExt > vet)
Definition: AVPLightGrid.C:50
AVPLightGrid::~AVPLightGrid
~AVPLightGrid()
Definition: AVPLightGrid.C:42
MyObserver
Definition: Arrangement.h:57
AVPLightGrid::makeGrid
virtual void makeGrid()
Definition: AVPLightGrid.C:137
AVPLightGrid
Definition: AVPLightGrid.h:43