Bushka's way of capture originates in 'Fanorona', a game from Madagascar. The
rules of Fanorona can be found in many books on abstract games. Bushka basically translates
the idea of 'capture by approach' into the structure of International Draughts/Checkers -
'Dame' for short - which is implemented around the idea of 'capture by jumping'.
BUSHKA © Christiaan Freeling.
JAVA Applet by Ed van Zon.
You can play Bushka in
The ARENA:
www.cybercomm.nl/~freeling/ARENA/Arena.html
The result of a literal implementation was not entirely satisfactory, but the introduction
of the 'phalanx' as an instrument of movement and capture changed all that.
Buskhka now compares favourably to Dame: strategically it is equally challenging,
tactically equally stunning. But it is far more flexible in terms of tempo and pace,
and has a smaller margin for draws without any clear sign of a first move advantage.