A message is a simple line of text which may be displayed in a panel. It does not respond to mouse clicks.
wxMessage::wxMessage
wxMessage::~wxMessage
wxMessage::Create
void wxMessage(void)
Constructor, used for deriving classes.
void wxMessage(wxPanel *panel, char *message, int x = -1, int y = -1,
long style = 0, char *name = "message")
void wxMessage(wxPanel *panel, char *message, int x, int y,
int x, int y, long style, char *name)
void wxMessage(wxPanel *panel, wxBitmap *bitmap, int x = -1, int y = -1,
long style = 0, char *name = "message")
void wxMessage(wxPanel *panel, wxBitmap *bitmap, int x, int y,
int x, int y, long style, char *name)
Creates and displays a simple text message. message is the initial value of the message.
The parameters x and y are used to specify an absolute position, or a position after the previous panel item if omitted or default.
The name parameter is used to associate a name with the item, allowing the application user to set Motif resource values for individual message items.
void ~wxMessage(void)
Destroys the message.
Bool Create(wxPanel *panel, char *message, int x = -1, int y = -1,
int width = -1, int height = -1, long style = 0, char *name = "message")
Bool Create(wxPanel *panel, wxBitmap *bitmap, int x = -1, int y = -1,
int width = -1, int height = -1, long style = 0, char *name = "message")
Creates the message for two-step construction. Derived classes should call or replace this function. See wxMessage::wxMessage for further details.