Requested Articles
(from the Hugi website, revised)
Hereby I want to thank everyone who has reacted to my call for topics of coding articles until now. Here is the list of topics which have reached me so far.
These topics have been requested by several people:
Code Optimizing
e.g. speeding up various algorithms using the extra PIII instructions,
general optimization strategies for the x86, speed optimizing of 8x8
bitmap-distortion algorithms
Sound Synthesis
e.g. filters, distortion, how to make sawteeth, squares etc., physical
modelling, delays, reverb, volume enveloping, sample generation
Realtime Raytracing
e.g. basics, implementation
Free-directional Voxels
e.g. how to make them, how to implement the Marching Cubes algorithm
Scripting engines
e.g. for demos
Further, there is demand for tutorials on these topics:
Advanced image compression methods
e.g. Wavelets
Physical simulations
e.g. particles, bouncy volumes, approximation methods
Help for Research for New Effects
e.g. where to get scientific articles about topics that have not been
implemented in demos yet
PHP
e.g. beginners course, hints
Metasurfaces
e.g. how to make torus, box
Music players
e.g. how to make an XM player for win32
Palm programming
e.g. demo coding, controlling the hardware of a Palm PC in Assembler
Java Demo Coding
e.g. beginners course, how to make an applet run in fullscreen mode
Lightmaps
Advanced OpenGL
Articles on these topics which are not directly connected with practical coding are also being looked for:
Importance of formal maths while making new effects
Internal communication and operation structures of various demogroups
Furthermore, a general programming tutorial from scratch until demo coding was requested.
If you are interested in writing about one or a couple of these issues, I gladly welcome you to do so.