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ACE_Allocator Class Reference

Interface for a dynamic memory allocator that uses inheritance and dynamic binding to provide extensible mechanisms for allocating and deallocating memory. More...

#include <Malloc_Base.h>

Inheritance diagram for ACE_Allocator:

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Collaboration diagram for ACE_Allocator:

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List of all members.

Public Methods

 ACE_Allocator (void)
 "No-op" constructor (needed to make certain compilers happy). More...

virtual ~ACE_Allocator (void)
 Virtual destructor. More...

virtual void * malloc (size_t nbytes)=0
 Allocate <nbytes>, but don't give them any initial value. More...

virtual void * calloc (size_t nbytes, char initial_value='\0')=0
 Allocate <nbytes>, giving them <initial_value>. More...

virtual void * calloc (size_t n_elem, size_t elem_size, char initial_value='\0')=0
 Allocate <n_elem> each of size <elem_size>, giving them <initial_value>. More...

virtual void free (void *ptr)=0
 Free <ptr> (must have been allocated by <ACE_Allocator::malloc>). More...

virtual int remove (void)=0
 Remove any resources associated with this memory manager. More...

virtual int bind (const char *name, void *pointer, int duplicates=0)=0
 Associate <name> with <pointer>. More...

virtual int trybind (const char *name, void *&pointer)=0
 Associate <name> with <pointer>. More...

virtual int find (const char *name, void *&pointer)=0
 Locate <name> and pass out parameter via pointer. If found, return 0, returns -1 if failure occurs. More...

virtual int find (const char *name)=0
 Returns 0 if the name is in the mapping. -1, otherwise. More...

virtual int unbind (const char *name)=0
 Unbind (remove) the name from the map. Don't return the pointer to the caller. More...

virtual int unbind (const char *name, void *&pointer)=0
 Break any association of name. Returns the value of pointer in case the caller needs to deallocate memory. More...

virtual int sync (ssize_t len=-1, int flags=MS_SYNC)=0
 Sync <len> bytes of the memory region to the backing store starting at <this->base_addr_>. More...

virtual int sync (void *addr, size_t len, int flags=MS_SYNC)=0
 Sync <len> bytes of the memory region to the backing store starting at <addr_>. More...

virtual int protect (ssize_t len=-1, int prot=PROT_RDWR)=0
 Change the protection of the pages of the mapped region to <prot> starting at <this->base_addr_> up to <len> bytes. More...

virtual int protect (void *addr, size_t len, int prot=PROT_RDWR)=0
 Change the protection of the pages of the mapped region to <prot> starting at <addr> up to <len> bytes. More...

virtual void dump (void) const=0
 Dump the state of the object. More...


Static Public Methods

ACE_Allocator * instance (void)
 Get pointer to a default <ACE_Allocator>. More...

ACE_Allocator * instance (ACE_Allocator *)
 Set pointer to a process-wide <ACE_Allocator> and return existing pointer. More...

void close_singleton (void)
 Delete the dynamically allocated Singleton. More...


Static Private Attributes

ACE_Allocator * allocator_ = 0
 Pointer to a process-wide <ACE_Allocator> instance. More...

int delete_allocator_ = 0
 Must delete the <allocator_> if non-0. More...


Detailed Description

Interface for a dynamic memory allocator that uses inheritance and dynamic binding to provide extensible mechanisms for allocating and deallocating memory.


Constructor & Destructor Documentation

ACE_Allocator::ACE_Allocator void   
 

"No-op" constructor (needed to make certain compilers happy).

ACE_Allocator::~ACE_Allocator void    [virtual]
 

Virtual destructor.


Member Function Documentation

virtual int ACE_Allocator::bind const char *    name,
void *    pointer,
int    duplicates = 0
[pure virtual]
 

Associate <name> with <pointer>.

If <duplicates> == 0 then do not allow duplicate <name>/<pointer> associations, else if <duplicates> != 0 then allow duplicate <name>/<pointer> assocations. Returns 0 if successfully binds (1) a previously unbound <name> or (2) <duplicates> != 0, returns 1 if trying to bind a previously bound <name> and <duplicates> == 0, else returns -1 if a resource failure occurs.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual void* ACE_Allocator::calloc size_t    n_elem,
size_t    elem_size,
char    initial_value = '\0'
[pure virtual]
 

Allocate <n_elem> each of size <elem_size>, giving them <initial_value>.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Cached_Allocator, ACE_Dynamic_Cached_Allocator, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual void* ACE_Allocator::calloc size_t    nbytes,
char    initial_value = '\0'
[pure virtual]
 

Allocate <nbytes>, giving them <initial_value>.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Cached_Allocator, ACE_Dynamic_Cached_Allocator, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

void ACE_Allocator::close_singleton void    [static]
 

Delete the dynamically allocated Singleton.

virtual void ACE_Allocator::dump void    const [pure virtual]
 

Dump the state of the object.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::find const char *    name [pure virtual]
 

Returns 0 if the name is in the mapping. -1, otherwise.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::find const char *    name,
void *&    pointer
[pure virtual]
 

Locate <name> and pass out parameter via pointer. If found, return 0, returns -1 if failure occurs.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual void ACE_Allocator::free void *    ptr [pure virtual]
 

Free <ptr> (must have been allocated by <ACE_Allocator::malloc>).

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Cached_Allocator, ACE_Dynamic_Cached_Allocator, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

ACE_Allocator * ACE_Allocator::instance ACE_Allocator *    r [static]
 

Set pointer to a process-wide <ACE_Allocator> and return existing pointer.

ACE_Allocator * ACE_Allocator::instance void    [static]
 

Get pointer to a default <ACE_Allocator>.

virtual void* ACE_Allocator::malloc size_t    nbytes [pure virtual]
 

Allocate <nbytes>, but don't give them any initial value.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Cached_Allocator, ACE_Dynamic_Cached_Allocator, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::protect void *    addr,
size_t    len,
int    prot = PROT_RDWR
[pure virtual]
 

Change the protection of the pages of the mapped region to <prot> starting at <addr> up to <len> bytes.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::protect ssize_t    len = -1,
int    prot = PROT_RDWR
[pure virtual]
 

Change the protection of the pages of the mapped region to <prot> starting at <this->base_addr_> up to <len> bytes.

If <len> == -1 then change protection of all pages in the mapped region.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::remove void    [pure virtual]
 

Remove any resources associated with this memory manager.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::sync void *    addr,
size_t    len,
int    flags = MS_SYNC
[pure virtual]
 

Sync <len> bytes of the memory region to the backing store starting at <addr_>.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::sync ssize_t    len = -1,
int    flags = MS_SYNC
[pure virtual]
 

Sync <len> bytes of the memory region to the backing store starting at <this->base_addr_>.

If <len> == -1 then sync the whole region.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::trybind const char *    name,
void *&    pointer
[pure virtual]
 

Associate <name> with <pointer>.

Does not allow duplicate <name>/<pointer> associations. Returns 0 if successfully binds (1) a previously unbound <name>, 1 if trying to bind a previously bound <name>, or returns -1 if a resource failure occurs. When this call returns <pointer>'s value will always reference the void * that <name> is associated with. Thus, if the caller needs to use <pointer> (e.g., to free it) a copy must be maintained by the caller.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::unbind const char *    name,
void *&    pointer
[pure virtual]
 

Break any association of name. Returns the value of pointer in case the caller needs to deallocate memory.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

virtual int ACE_Allocator::unbind const char *    name [pure virtual]
 

Unbind (remove) the name from the map. Don't return the pointer to the caller.

Reimplemented in ACE_New_Allocator, ACE_Static_Allocator_Base, ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.


Member Data Documentation

ACE_Allocator * ACE_Allocator::allocator_ = 0 [static, private]
 

Pointer to a process-wide <ACE_Allocator> instance.

Reimplemented in ACE_Allocator_Adapter, and ACE_Allocator_Adapter< ACE_Malloc< ACE_MEM_POOL_2, ACE_LOCK > >.

int ACE_Allocator::delete_allocator_ = 0 [static, private]
 

Must delete the <allocator_> if non-0.


The documentation for this class was generated from the following files:
Generated on Thu Oct 10 17:04:50 2002 for ACE by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001