TextEditor Namespace

(Debugger::ProjectExplorer::TextEditor)

The TextEditor namespace contains the base text editor and several classes which provide supporting functionality like snippets, highlighting, code assist, indentation and style, and others. More...

Header: #include <TextEditor>

Namespaces

namespace Constants
namespace Constants
namespace Internal

Classes

class BlockRange
class BlockRange
class ColorScheme
class ColorScheme
class TextStyles
class TextStyles

Types

enum AssistKind { Completion, QuickFix, FollowSymbol }
enum AssistKind { Completion, QuickFix, FollowSymbol }
enum AssistReason { IdleEditor, ActivationCharacter, ExplicitlyInvoked }
enum AssistReason { IdleEditor, ActivationCharacter, ExplicitlyInvoked }
typedef MixinTextStyles
typedef MixinTextStyles
typedef RefactorMarkers
typedef RefactorMarkers
typedef RefactorMarkers
typedef RefactorMarkers
typedef TextDocumentPtr
typedef TextDocumentPtr
enum TextMarkRequestKind { BreakpointRequest, BookmarkRequest, TaskMarkRequest }
enum TextMarkRequestKind { BreakpointRequest, BookmarkRequest, TaskMarkRequest }
typedef TextMarks
typedef TextMarks
enum TextPositionOperation { CurrentPosition, EndOfLinePosition, StartOfLinePosition, AnchorPosition, EndOfDocPosition }
enum TextStyle { C_TEXT, C_LINK, C_SELECTION, C_LINE_NUMBER, ..., C_LAST_STYLE_SENTINEL }
enum TextStyle { C_TEXT, C_LINK, C_SELECTION, C_LINE_NUMBER, ..., C_LAST_STYLE_SENTINEL }

Functions

bool operator!=(const int &f1, const int &f2)
bool operator!=(const int &f1, const int &f2)
bool operator!=(const ProjectExplorer::TextEditor::ColorScheme &cs1, const ProjectExplorer::TextEditor::ColorScheme &cs2)
bool operator!=(const Debugger::TextEditor::ColorScheme &cs1, const Debugger::TextEditor::ColorScheme &cs2)
bool operator!=(const ProjectExplorer::TextEditor::FontSettings &f1, const ProjectExplorer::TextEditor::FontSettings &f2)
bool operator!=(const Debugger::TextEditor::FontSettings &f1, const Debugger::TextEditor::FontSettings &f2)
bool operator==(const int &f1, const int &f2)
bool operator==(const int &f1, const int &f2)
bool operator==(const ProjectExplorer::TextEditor::ColorScheme &cs1, const ProjectExplorer::TextEditor::ColorScheme &cs2)
bool operator==(const Debugger::TextEditor::ColorScheme &cs1, const Debugger::TextEditor::ColorScheme &cs2)
bool operator==(const ProjectExplorer::TextEditor::FontSettings &f1, const ProjectExplorer::TextEditor::FontSettings &f2)
bool operator==(const Debugger::TextEditor::FontSettings &f1, const Debugger::TextEditor::FontSettings &f2)

Detailed Description

The TextEditor namespace contains the base text editor and several classes which provide supporting functionality like snippets, highlighting, code assist, indentation and style, and others.